NPCs

House Rules

 In no particular order:

  • Thieves can use DEX modifier for an athletics check for climbing. The old versions all had climbing as a special thief ability, and we are going to get them a boost there too. They should be better at it than others. 
  • Clerics can use their Wisdom modifier on their Religion roll, rather than INT, as to do otherwise would be stupid.
  • Two-Weapon fighting. Since we are not using "feats", the dual-wielder feat is not available. However, it makes sense that if you are doing two-weapon fighting you would get +1 to your AC. So those characters doing two-weapon fighting will get the +1 AC. However, there must be some disadvantage to this. So if you are doing 2-weapon fighting, you can't cast spells with a somatic or material component unless you 1)drop the 2nd weapon or 2)put it away.  Dropping your weapon will make it available for anyone within range to pick it up, and it will require using your movement to pick it back up. Sheathing your 2nd weapon will require your movement to do. 

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